Some improvments. Update #3
This week I put my time into improving quality of player abilities (blue buttons on the button menu).
First implementation had 5 pre-made slots in the UI that could not be changed. Now I remade them into dynamic slots are linked to UI at the start of the game. This way it will be possible to have different set of abilities on each map or make it possible for player to to choose abilities he want if I decide to expand on number of abilities.
Additionally this rework made it possible to make AI player use same abilities. So far they will only use Ion cannon. Didn't have time to make it work with other abilities due to lack of time.
Next week I hope to do same change to how turret slots work as fist maps are made too easy if you got all 5 turrets available.
Files
Get rts prototype
rts prototype
More posts
- New tank models. Update #12Feb 18, 2024
- New Unit. Update #11Jan 14, 2024
- New models. Update#10Nov 04, 2023
- Ice and Fire. Update #9Oct 21, 2023
- Improvments and fixes. Update #8Oct 15, 2023
- Refactoring and improving performance. Update #7Oct 07, 2023
- Update #6Oct 01, 2023
- Weekly Update #5Sep 24, 2023
- Update #4Sep 16, 2023
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