How to play

A/D - move left/right Pick up ball from corner

Space - throw ball

Bowling pins are coming to get you! Don't let any on them reach the other end of the bridge! Grab yourself a ball from corners of the track and knock them all down! Game ends if even any one of them touches your platform.

Knocking pins gives exp. Earning enough exp unlockes more balls to help you in the fight.

Every new wave pins evole a little, increasing move speed and getting smaller - this is shown by different color rings around them.

Earn 100 points for hiting bouling pin directly or 50 points for pushing them off the edge. Score is saved online. Don't forget to enter your name at the start menu!

Sound assets come from asset bundles: "Universal Sound FX" and "Ultimate Game Music Collection". Everything else is made by myself.
3d player model from Kenny assets

Development log

Comments

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(1 edit) (+1)

Fun little game, might be more fun if the physics for the pins was a little more realistic after they got hit? I didn't understand why sometimes the bowling balls wouldn't roll down on one side and I had to go to the other side to get a ball.

Due to the perspective, it's hard to tell where the ball will launch if your player isn't in the center of the screen. Maybe that's intentionally part of the challenge, but you could add a UI component that indicated which direction the ball would travel to make it easier for the player to judge direction maybe?

(Found your game via a comment on the marathon jam page.)